Author Archives: stvnorman
This sauce-pot looks great for 50 years old. Something I’ll be saying about myself in a couple of years too, no doubt!
To celebrate her anniversary, Dynamite have got a poster book coming in October with 24 covers from the likes of rank Cho, Alex Ross, Joe Jusko, Adam Hughes, Stanley “Artgerm” Lau, Fay Dalton, Guillem March, Derrick Chew, Tyler Kirkham, Warren Louw, Joshua Middleton, Gabriele Dell’Otto, Joseph Michael Linsner, Billy Tucci, Terry Dodson, Jenny Frison, J. Scott Campbell, Lucio Parrillo, Jee-Hyung Lee, Milo Manara, Adam Hughes, Art Adams and Jay Anacleto.
Apparently everything will be easily removable for pervs to take out and stick on their bedroom wall as 12×16 inch posters. Here’s a few examples of what’s coming…
This is something I came across a couple of years ago in a TV guide. Much like the old guy in The Lost Boys, I like to read a TV guide so I don’t have to watch TV. I also like to see the crappy “pay nothing now” offers they always advertise!
This particular one is a classic. What self-respecting rock fan wouldn’t want this 53cm commemorative objet d’art like this hanging from their wall, complete with a bell from hell swinging pendulum… is there any other type of pendulum? Anyway, on the hour every hour you’re treated to the thunderous roar of the crowd chanting, and an awesome light show as Angus’ cap lights up and a train thunders around the base!
Genius, and yours for only £200 + a tenner shipping!
Previously posted on my gaming page Retro Arcadia.
This year my SNES Classic Mini was finally joined by its previously impossible to buy NES sibling, plus a C64 Mini and almost a PlayStation Classic – I cancelled the day before it was shipped, not because of the controversial games list, but it just sounded like the finished article was very bare-bones and the emulation was crap. On the ones I didn’t cancel, I’ve loved pretty much everything on them more than anything that will ever be released again. On a similar note, I also love most of the old NES stuff that came with the Switch online service – especially the wonderful Tecmo Bowl, Balloon Fight and Mighty Bomb Jack. And on another similar note, I’ve loved playing a ton of the Switch Arcade Archives releases of Donkey Kong and 10-Yard fight, as well as ACA NEOGEO Super Sidekicks 3, and the fabulous Megadrive and SNK collections. And with a Switch now in my possession, Mario Kart 8 Deluxe and Golf Story from last year, and of course, Breath of the Wild, which I sandwiched between Ocarina of Time and the original Legend of Zelda (which I played on two different platforms almost in parallel).
Hovering just outside this list would be the Williams packs on Pinball FX, featuring some of the best tables ever produced; last-gen racing powerhouse Burnout Paradise Remastered on PS4; Castlevania Requiem (if I’d played a enough of either game included in time); and a game I’ve seriously been waiting 25 years to play, Night Trap on the Switch, which might not be the most mechanically-varied game ever, but was a technical marvel at the time and is still a fun romp today. I’m sure that had I played it yet, Red Dead Redemption 2 would be somewhere around the top, but finally playing and completing Mad Max just before it was released only confirmed I’m a bit done with open worlds at the moment, and I’ve more than enough to keep me going until they finish patching it and the price drops. And I’d have loved to have Tetris Effect on here, but after fifteen minutes of my first game on the beta, the motion sickness began…
As always, the rule here is if it’s been released for the first time on a platform this year, it’s fair game…
1 Gris (Switch)
The very last game I bought in 2018 (at time of writing on Christmas Eve at least). If you ever wanted to convince a non-gamer that gaming is an art form, you’d show them this, because it really is a wonderful piece of art in anyone’s language. I don’t think I’ve ever seen (and probably heard) anything quite as stunning as this on any platform, and maybe aside from Journey, anything as powerful. It’s a dream to play, and a dream to experience as it becomes more and more beautiful as you progress, and subtly more complex. A genuine gaming masterpiece.
2 Minit (Switch)
I avoided buying Minit when it came out on other platforms in the hope it would appear on Switch one day, which seemed like the right place for it, and that day came but a few horrendously hot months later. Bizarre premise of your hero living for only sixty seconds in an old-school Zelda-esque black and white pixel art rogue-lite world, doing simple quests, solving puzzles and killing monsters. Sixty seconds at a time. But it really works! It begins with almost no context or instruction, but you soon work out how things work to progress your story, planning out your next sixty second life as you carry out the next set of activities for this one. Fantastic game, very different, and perfect on the Switch. And when you’re done with the story, there’s a couple more hours picking up the stuff you probably missed then new game plus where sixty becomes forty. Future cult classic!
3 Moonlighter (Switch)
That wonderful Stardew Valley vibe where minutes are actually hours. But with more fighting. Moonlighter is a greeat rogue-like by night, and shopkeeper-sim by day, where you kill for booty to sell to buy armour, weapons, upgrades, better shop stuff and things to liven up your town so you can access new dungeons with better booty. Fantastic to play day or night.
4 Taiko no Tatsujin: Drum ‘n’ Fun! (Switch)
I searched Tokyo in 40 degree heat and 90% humidity for this bundled with the physical drum controller. I failed, but not long after it was all announced for European release and everything was well in the world again. I can’t remember the last time I had a stupid grin on my face playing a game, but there’s little here not to smile about, from the real drum you play along to a huge, bizarre playlist with, to the completely bonkers visual feast that could only come out of Japan happening on the screen. The ultimate party game, even if you’re the only one invited.
5 Mario Tennis Aces (Switch)
I never played Mario Tennis on the Game Boy Colour or Advance, so don’t lament the depth of their story modes apparently missing here. I did, however, sink dozens, if not hundreds of hours into Tennis (featuring Mario as umpire) on the original Game Boy. Jump into an online tournament on Mario Tennis Aces on the Switch, and that’s what you’ve got, dialled up to eleven with trick shots, specials, bullet-time and more, and all against real other people. There’s depth here too – after a few hours you start to notice little things that stack up to make all the difference; you work out how to properly use the trick shot or the blue glow around the ball or the star that sometimes appears on the ground or a dozen other minor things; and then you start winning one in five matches, then one in three, then two, and you’re reaching (and occasionally winning) tournament finals… Stunning looking game, polished to hell, full of character, and utterly addictive. Who cares about story modes (which is actually pretty enjoyable too)!
6 Hollow Knight (Switch)
Specifically here for the first 30 hours, then another 15 hours after 36 hours, then a few more after 53 hours. I absolutely hated everything in between and deleted the game twice in disgust at two bosses I just couldn’t beat. Until I did. Very few games over the last almost forty years have hooked me like this gorgeous looking, vast metroidvania did – even when it was gone, it kept dragging me back. 80% love, 20% pure hatred, and probably the best £7.99 I ever spent on a game.
7 Alto’s Odyssey (iOS)
I’ve played the original Alto’s Adventure more than any other game on mobile (or tablet in my case). It’s the perfect, premium mobile game, and has been my go-to time-passer across thousands and thousands of miles on plane journeys over the last few years. Alto’s Odyssey swaps snowboards for sandboards, but is more of the same, and then some. The new desert backdrop is stunning, and the day/night cycles, variable weather – especially the storms – and multiple biomes to explore make for some outstanding eye-candy. And the one-touch, backflipping gameplay remains as challenging, skilful and perfect as ever.
8 Bloodstained: Curse of the Moon (Switch)
Old-school Castlevania in all but name with some really clever character-switching mechanics, atmospheric old-school graphics and sound that make me want to live in it, and plenty to explore and go back to when you’re able. In the five hours or so to complete first time, it gets progressively more tricky, but aside from a few frustrating sections (generally involving moving platforms in the late game), it’s all do-able after a few attempts and some experimentation with the characters, even on veteran mode. My only gripe is the checkpointing on the double final boss battle – going back to the very start is a real pain while you’re dying over and over again to learn how to beat the second part! Once you’re finally done, definitely worth playing the newly unlocked nightmare mode to explore those places you couldn’t before you had the right characters available. Great game with a lot of retro-love oozing out of it.
9 Mega Man Legacy Collection (Switch)
Much like Zelda, I’d never played a Mega Man game before this year, and now I’ve played and finished three of them; 2, 1 and 3, in that order. I’m particularly proud of finishing Mega Man 2, over a period of months, as I completely avoided all the quality of life enhancements like rewind and save in-progress that come with this wonderfully presented collection of games 1-6 in the series. It’s not just the games though, most of which are bonafide hardcore classics; those enhancements, the mass of settings options and the museum of art that accompanies every game make it one of the best compilations I’ve seen. And it’s the reason why Mega Man 11 is missing – I’ve played the demo dozens of times and it’s awesome, and would certainly deserve to be here in place of this from what I’ve seen, but I’m going to be busy with games 4-6, as well as the Mega Man X game on the SNES Classic Mini, for some time yet!
10 Owlboy (Switch)
There’s still pixel-art everywhere this year, but this really is a marvellous lesson in pixel-art design, and a great Metroidvania game to boot. The sky islands you navigate in this vertical platformer are diverse and stunning. Controlling your owl boy feels great. The evolution of the game mechanics works brilliantly as you meet new partners in crime. And those characters are ones you really care about as you make your way through the thought provoking story. Another brilliant Switch indie.
Some of it somewhat predictable, but a few nice surprises this year. It’s a shame there’s no new Halloween movie in here, but it left me as cold as Michael Myers’ eyes. And no Jurassic Park or Ant-Man (and his saucy wasp lady) either because at the time of writing on Christmas Eve I’d still not seen them, though I will have by the time you read this…
1 Deadpool 2
Brilliantly violent, offensive and funny. If it was none of those things, it would probably be winning Oscars. Thankfully that’s not the case! Watching Ryan Reynolds’ anti-hero is like watching blue stand-up comedy in a car chase. Genius.
2 Solo: A Star Wars Story
There’s probably no need for this film to exist, but with every watch I enjoy it more and more – and I enjoyed it a lot the first time! It’s got all the fan-service you want, has a great cast and the story works. Great action film in space even if it’s not the best Star Wars film ever.
3 Avengers: Infinity War
If there was a world record for blockbuster movie, this would be the new record holder. A stunning big old fight between a ton of superheroes and super-villains, all held together by a surprisingly engaging story that’s been many other blockbusters in the making.
4 Mission Impossible: Fallout
Thrill-a-minute action ride with some incredible stunts and set pieces that gets the adrenaline pumping for the duration. I really hope that real-life spy stuff is as bonkers as this!
5 The Meg
Jason Statham playing The Rock against a really good-looking giant prehistoric shark. With explosions. Great to have a decent serious shark movie again.
6 Pacific Rim: Uprising
The first Pacific Rim barely registers in my memory, so this one being as good as it is properly caught me by surprise. Good robots, good monsters, good robots and monsters fighting, and loads of explosions (always a marker for the quality of a film in my eyes). It all makes for a fast-paced, big budget B-movie treat.
Rampage, the film of the game I loved on the ZX Spectrum then the Atari ST. And the arcade version in the Midway Lego Dimensions level pack on PS4! A gorilla, a wolf and a crocodile are mutated into giants, hell-bent on destroying everyone and everything in their path, and it’s up to The Rock to stop them. Just like it would be if it happened in real life. I’m not usually into animal movies but I make an exception with this blockbuster.
8 The Nun
Its predictable and by the numbers. It’s superficial – all fur coat and no knickers. But I love a creepy nun and it looks like a modern day take on a Hammer film, so I had my fill from it even if I wish it was as scary as it thinks it is.
9 Hellraiser: Judgement
I love Hellraiser, but like most fans, don’t love what seems like dozens of crappy, low-budget sequels that have appeared in about 25 years since Hellraiser 3. I expected more of the same here, but actually this one seems to have been made by a fellow fan, for fans. It follows a decent detectives hunting a serial killer storyline with a great closing sequence, is chock full of gore and squelchy nastiness, and for once the latest incarnation of Pinhead isn’t offensive at all to those of us that love him.
10 Batman Ninja
I’m not a massive fan of the Batman (or many other) animated films, but I’ll always give them a go, just in case! And what a case this is – a complete headcase, albeit an absolutely stunning one! Batman and co are somehow transported to feudal Japan at the start, and the rest is a completely bonkers story of Batman, Robin, Catwoman, Joker, Harley Quinn, etc. reimagined as Samurai, ninjas and Japanese warrior lords. With monkey assistants. You’ll have no idea what’s going on for the rest of the film, but the nonsensical plot doesn’t make it any less enjoyable! It’s an absolute visual masterpiece, with the most vivid colours, wonderfully reimagined character designs and incredibly creative Japanese art-influenced detail that are worth the asking price alone.
I love Creepy Company, and this new addition to their range says why. The Hello Kittypede 3.0 enamel pin comes in “Kitty Litter Glitter” grit white enamel, and is the work of artist Ed Harrington. Very nice for the price – just $11.99 here.
As much as I love it, Dracula A.D. 1972 was effectively Hammer Films reaching desperation point, and whilst they carried on limping along for a few more years, by the mid-seventies they were pretty much screwed. As they continued throwing big money into Nessie, the never-to-be Loch Ness Monster movie, the Hollywood studios were chucking out big budget horror that was going mainstream. As a clear indication that they’d run out of ideas, they started running adverts to ask the fans what they wanted, and the answer was uber-saucy vampire super-heroine Vampirella!
Hammer quickly came up with an outline and did a deal on the character license, then turned to finding the necessary Hammer glamour to fill the role (and Vampirella’s tiny swimsuit)! Hammer stalwarts Caroline Munro and Valerie Leon decided the tiny swimsuit and various other nudie bits were way too saucy, and Hammer eventually went for Hollywood’s Barbara Leigh. (Although the pic I found below does appear to show Valerie Leo in costume)!
Despite going as far as adverts and a promotional tour involving her and Peter Cushing, the film never made it to release. There’s no definitive reason why, but it was most likely down to money, as it was also the final nail in Hammer’s coffin.
Anyway, I know most of you pervs are only here for these…
This is seriously cool – models wrapped in some very tight-fitting latex-type plasticky goo stuff. Or to put it more eloquently, the artist describes this as “a study on the body-object, ephemeral sculptures of the human form. Instant bas reliefs recalling of the classic imagery.”
Here’s a few tasters from the project…
The following is lifted straight off my other site, Retro Arcadia, but just to complete my annual trilogy on this one I’ve indulged myself with it here too…
I very rarely have the impulse to buy anything day one, and I’ve spent most of this year playing catch-up with stuff I’ve been given for birthdays or Christmas that I’d directed people to get for me at bargain prices – Wolfenstein The Old Blood, Doom (which was the only game that’s ever induced serious motion sickness in me then outstayed its welcome a bit but I finished it), Dishonored, Dirt 3 and the marvellous Trackmania Turbo were highlights. Lego Dimensions, particularly the Midway Retro Arcade level pack and all the old favourites of mine it included, has also been a mainstay, as has No Man’s Sky, which I’ve now pumped hundreds of hours into and it remained my go-to game until November when I decided I just didn’t want to play it any more. Special mention also to Super Mario Run which appeared right at the end of 2016 and I’ve continued to play throughout 2017. I also got a New Nintendo 2DS which opened up a whole new world of Nintendo games that I’d missed out on since the Game Boy Advance – Legend of Zelda: Ocarina of Time, Harvest Moon, Super Mario Tennis and much more…
1. Elevator Action
Seeing this appear out of the blue on the PlayStation Store new release list towards the end of November was a console generation highlight for me, only previously (almost) equalled by the same for Renegade a couple of years ago! Every time I play it I’m standing in front of an arcade cabinet in the cafe area of our local leisure centre in 1984, with the music from the Saturday morning roller disco in the background and a can of Dr Pepper from the only vending machine in town to stock it on the table beside me. It’s the arcade version of Elevator Action, released on PS4 as part of their Arcade Archives series, and by default is the best game released in 2017 on any platform.
2. Stardew Valley (PS4)
This is one of the most joyous gaming experiences I’ve ever had! It also gives me the chance, as someone living on a farm in the country with no intention of ever farming or even vaguely embracing country life, to experience all of that stuff from the comfort of my own living room! You just do whatever takes your fancy, whether it’s clearing some land, doing up some buildings, growing some crops, fishing, looking after your chickens, playing the arcade games in the village pub, mining, building a fence, beach combing, helping out villagers or just wandering about the place. Slow-paced, open-ended, great looking and wonderful – just like the life waiting right outside my front door if only it wasn’t so much hassle!
3. Pokemon Ultra Sun (3DS)
For this game I did get that rare impulse to buy day one! Pokemon Gold (see below) very recently introduced me to a series I’d missed out on for decades, but this brought me right up to date with a stunning handheld masterpiece. The world is brimming with life (including some great Pokemon), the story will cost you hours that you thought were minutes, and even the necessary grinding stays fun. So much gameplay here and I can’t recommend it enough. Especially if you’re still the sceptical non-player that I was until a couple of months ago.
4. Everybody’s Golf (PS4)
I’ve never really played as much Everybody’s Golf as I should have, given I’ve owned iterations on various platforms since the original Playstation release. I have made up for that a bit with the latest one though. It’s still instantly familiar, albeit with a PS4 sheen and all kinds of modern gaming depth, maintaining a very simple mechanic that makes it very easy for a quick nine holes to turn into ninety!
5. Pokemon Gold (3DS)
Okay, it’s another pure re-release (but definitely not the last one in this list), this time of an ancient GameBoy Colour game with no 21st century bells and whistles added, but it was my first ever Pokemon game, I’ve sunk dozens of hours into it and its fantastic immersive world hasn’t aged a day, so definitely deserves to be in the top half of this list. Check out a more detailed post I did on this here.
6. Wipeout Omega Collection (PS4)
Before you think it, it’s a remaster and not a re-release! But anyone, I’m playing by my rules here so anything that came out this year goes! This collects some of the more recent titles, updating them with incredibly fast moving and great looking graphics, but the core gameplay remains, meaning it’s still the best futuristic racer out there and was a joy to come back to.
7. Fire Emblem Heroes (iOS)
For a free-to-play game built around loot crates, this is an incredibly generous, very focussed tactical fighting game. Production values are off the charts; it’s accessible but deep; there’s some very saucy characters, and in my 30+ hours with the game I collected the strongest possible units and rinsed every mode in the game without ever feeling I was grinding for it; without ever spending a penny.
8. Animal Crossing: Pocket Camp (iOS)
This game is pointless. And that’s most of the reason I love it. I don’t care that it’s constantly (though completely unobtrusively) reminding me that I can spend money that I won’t spend. I’m quite happy waiting for stuff to appear that I can use to help out the animal people hanging around my campsite who give me money and materials to buy more stuff then wait for that to appear while I fish and catch bugs and rearrange things. The most casual, relaxing, mindless and fun waste of time I’ve played this year.
9. Resident Evil Biohazard
I’d have loved it if this didn’t have the word “Biohazard” in the title and been able to maintain the feeling of Texas Chainsaw inspired anxiousness that built up in the first few hours before the ooze started appearing. I’d also have appreciated it being a few hours shorter. But all the same it takes the series back to its horror roots, even including a nice nod to the dogs jumping through the windows in the original. It’s a lovely looking game, great attention to detail with surprisingly varied settings, and happily the puzzles aren’t too obscure, the inventory system isn’t too restrictive, and the save points aren’t too far apart.
10. Rogue Trooper Redux (PS4)
Some of the mechanics are creaking a bit by today’s standard, but this remaster (the last on this list I’m proud to announce) will bring a tear to the eye to anyone that’s not read Rogue Trooper since they were a kid in the 80’s! Okay, it’s not a patch on the Spectrum version that everyone’s forgotten ever existed first, but just to spend a few hours running and gunning across Nu-Earth and bringing back all those 2000A.D. memories makes it essential!