My Top Ten of 2015 – Games
Not sure why I decided to do this, but throughout the year I’ve been keeping top ten lists of games, films and albums. Here’s the games one. Possible use for it is nostalgia in the future. Others to follow, with other potential uses.
1. Journey (PS4)
Wow. In 35+ years gaming, nothing has ever gently drawn me in then completely sucked me dry like that did. Unbelievable experience. Simply stunning in all respects. Nothing more to add, except the PS4 version came out this year and I’d never played it before, so it counts!
2. Rocket League
Online gaming came too late for me; my reactions still feel okay at 43, but I’ve never had the time to pour hours into the likes of Call of Duty or Destiny and become truly competitive. I think I’ve second-placed in a couple of deathmatches but generally I’m happy not to be last! Then along came July PS+ game Rocket League to change all that. It takes a while to get the controls and the slightly off-kilter physics (which you can’t really complain about in a game involving jumping cars playing football with a giant futuristic baseball), but once you have, the game plays to a level of maturity, understanding it’s nuances, reading what’s happening and biding your time. With this in mind, my trepidation about heading online turned out to be completely unfounded. Whilst others generally seem to be frantically chasing the ball – very much like an under-8’s football team might – I’ve found myself not only contributing to my team (for once) but also being the match winner! Also enjoying season mode and local multiplayer with my 8-year old son (who’s recently moved on from the moths to a flame approach to football). The game runs great, looks good, and is as much fun as you think a cross between Speedball and the original Twisted Metal might be (complete with Sweet Tooth if you stick with it). And last but not least, I got my first ever Platinum Trophy on this – all it took was playing it to death!
3. Star Wars Battlefront (PS4)
If you’re a Star Wars fan carrying all the gaming implications of being a 43-year old dad, this could be one of the greatest games ever! Yes, as bemoaned in all the reviews by twenty-something veterans, it’s shallow, there’s not many maps, loadouts are simple and anyone can pick up a perk. But if you’ve got an hour or so every couple of days to do your gaming thing, these “inadequacies” are a right old bonus, especially when the visuals and audio simply scream Star Wars! And if you have a kid, give the split screen co-op survival missions a whirl. It’s great fun, and the most immersive Star Wars experience since some of us sat down in a certain arcade cabinet over thirty years ago.
4. Pac-Man 256 (iOS)
When I heard another version of Pac-Man was coming in 2015, this turned out to be the game I wanted it to be. Endless high score chasing with some great opportunities for strategy with power-ups, multipliers and learning the behaviour of each ghost. Controlling just like Crossy Road, with the hours I’ve spent on that, was a bonus too! Having a fairly unintrusive free to play model also helped.
5. Alto’s Adventure (iOS)
This has been my go-to game on the dozens of flights I’ve made this year; I might start with something else but always end up coming back here. Gameplay wise, it’s an endless runner on a snowboard with a nice scoring mechanic and a progression system based on unlocking new characters with different skills to help you progress through objectives, which can take hours to complete at the later levels. The trick system is simple but requires skill and the physics system demands risk calculation and timing. The real draw are the visuals though – it looks stunning, with dynamic weather effects, the passage of time through day and night, and incredible attention to detail in the terrains and backgrounds. And when you combine this with the easy-on-the-ears soundtrack and effects that sound like a board on snow, it’s very easy to get completely lost in.
6. Batman Arkham Knight (PS4)
Didn’t grab me like the two previous games I’ve played – at no point did I see an air-con vent in real life and prepare to get inside it like in Asylum! But it’s a hell of a game. Looks stunning, the story doesn’t outstay its welcome, and the combat and the gliding feel as good as ever. Lots of people seem to have disliked the Batmobile; I had no problem with the Batmobile, but absolutely detested the later drone / tank missions involving it! Don’t often turn down to easy, but there’s only so many times you can restart something before you ditch it (which very nearly happened even on easy) or put a controller through the TV. In retrospect it didn’t really detract from a great experience though.
7. OlliOllii 2: Welcome to Olliwood (PS4)
This was a free monthly PSN game early in the year. I never got around to the first one, always believing it would end up as a PS+ freebie, then lo and behold the sequel appears on there first. It’s one of those games where there’s a good chance you’ll delete it after ten minutes, especially when it’s free, but persevere and the controls start to click, and after a while you start to master them, then as unnatural as they probably are, they become second nature. That said, it never stops treading a very fine line between frustrating – mainly due to forgetting to press a button at the right time – and utterly addictive, and getting five stars on every level can easily become an obsession.
8. The Order: 1886 (PS4)
A couple of massively frustrating stealth and enemy spawn-a-thon circle-strafe sections aside, where I’d die too many times for it to still be enjoyable then repeat over and over again from a far too distant checkpoint, I very much enjoyed the story, setting, atmosphere and steampunk environment… Despite the continuous references to Jack the Ripper, who didn’t actually appear until 2 years after the game is set. Not sure why they didn’t call it 1888 – much better marketing angle too!
9 . Shooty Skies (iOS)
This is to Galaga what Crossy Road is to Frogger. Absolutely fantastic arcade shooter coupled with a load of chunky pixel characters to unlock if that’s your bag. The single finger touch controls work perfectly, especially the risk-reward long press explosions. Game Center leaderboards combined with the accessibility mean that there’s a good chance you’ll have some scores to chase against people you know too. Great free to play model too, especially if unlocking stuff isn’t your bag!
10. WWE Immortals (iOS)
When I started playing this, I’d have never believed I’d spend the hours and hours I did spend getting to the end of it, without paying a penny, much like I did last year with Trials Extreme on iOS too. There’s very little strategy to the simple combat, other than knowing when is best to tag in and out to make best use of special moves. The real strategy is in playing the free to play model, knowing what class of characters to spend your in game currency on and when, then which moves to unlock and when… This was the real joy in the game that kept me hooked. That said, the identikit Mortal Kombat version that came later really did nothing for me.
Other notable games that I’ve enjoyed this year, but are not strictly 2015 releases, include Middle Earth: Shadows of Mordor, which clocked in at around 50 hours, such was my enjoyment. Wolfenstein The New Order, which almost never got completed thanks to a really frustrating lack of checkpoints in a boss battle at half way. Crossy Road, which I dread to think how many hours I’ve put in! Monument Valley, care of a free code from Starbucks; not generally one for puzzle games, but it wasn’t that taxing (i.e. it was logical), looked beautiful and was ultra-intuitive. A bit like Limbo, care of PS+.